12 March 2011

Dragon Age 2: The complainening....

Now, it may surprise some of you that i got this game, having not played the original.... It may also surprise some of you that i'm complaining about something..... But while this game has been okay so far, so much of it smacks of sloppy writing or game-design. So, below you'll find some random, unfiltered thoughts as i play through the game:

1. Sidequests: There is SO little exposition for sidequests, sometimes i'm accidentally turning in sidequests and not understanding the point of the quest or why it was needed in the first place just by "using" everything and everyone that i can use. I found a stone toe - i thought, i'll read the journal entry later - and then found the person it belonged to in the next area. The guy was so happy he said "Haha, thanks! Well, that'll teach me for doing that!" Or some such non-committal nonsense. What was he doing? Why was he doing it?! Nothing! Was he hiding in the wardrobe because some angry lover burst into the room he was sharing with a whore? What was going on?
Also, how does he KNOW i have a stone toe? Am i going around, showing it to everyone?! Or do i wear it on a string around my neck like a trophy? It's hackneyed and stupid and previous journal entries are replaced with the latest bit of info so you don't have any clue. "What was it about that toe i just gave away? Let's read the journal - Oh! quest completed, guy has his toe back! Hooray!". Very informative.

2. I keep running into groups of armed guys surrounding an empty spot with some sort of leader in their midst that i can talk to. These guys aren't doing anything and if you talk to the leader he just tells you to piss off. I haven't triggered it yet but i KNOW that they are just there to wait for me to stand in their center after being given a quest to talk to the guy and then let them "ambush" me. Stupid, stupid, stupid STUPID!!!

3. Where everybody knows your name. Seriously. You're in this city for a year's worth of servitude - but NOOOOO. Bioware didn't make it into a quest or playable intro so you just skip ahead a year and "poof" you're free - no blurb to tell of your exploits, nothing. The problem with this is that EVERYONE knows you. You've got people coming up to you telling you to stay safe and how Athenril (or whatever the rogue choice's name is) really did well with you.... or they give you something for old-time's sake. I mean... who the fuck are these people? Did Bioware think having people who you've never met recognise you is a cool thing? You know what people call it when that happens in real life? Creepy..... or possibly amnesia... But you get the picture!


Minor Complaint: A - No first person camera. There's this beautiful, detailed world and you're restricted to a camera distance that doesn't let you see it properly. It's actually quite annoying for me.
More soon!

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